Archive for the ‘Thing A Day 2009’ Category

Day 28, Thing 28, Teeth Redux

Saturday, February 28th, 2009

(Archive of: http://www.thing-a-day.com/?p=18742)

Since I was too impatient last time I didnt get a particularly good cast. So I remade the plasticine imprints and poured candle wax into it giving me this wax positive.

Wax TeethWax Teeth

Then I made a latex mold from these. I made a cast from casting resin that will probably go onto the head.

Resin TeethResin Teeth

Then I refilled the mold with the air dry clay. I need to leave it alone so it will set right this time.

Resin Teeth with new clay drying in the background.Resin Teeth with new clay drying in the background.

Day 27, Thing 27, Teeth.

Friday, February 27th, 2009

(Archive of: http://www.thing-a-day.com/?p=18739)

I decided that my anamatron needed teeth. So I got some plasticine and decided to see how non toxic it really was. Then I filled the empty space with air dry clay.

TeethTeeth
TeethTeeth

Day 21, Thing 21, 30 “breadboard your own sanguino” kits

Saturday, February 21st, 2009

(Archive of: http://www.thing-a-day.com/?p=18746)

For the workshop tomorrow.

Breadboard your own Sanguino kits.“Breadboard your own Sanguino” kits.

Day 20 thing 20: Breadboard Sanguino Programmer

Friday, February 20th, 2009

(Archive of: http://www.thing-a-day.com/?p=18155)

Breadboard Sanguino ProgrammerBreadboard Sanguino Programmer

This programmer is based on the AvrOpendous avr910 protrammer used to load bootloaders onto 30 644Ps.

Day 19, Thing 19, Eyeball Camera Mount.

Thursday, February 19th, 2009

(Archive of: http://www.thing-a-day.com/?p=15138)

Day 18, Thing 18, Framework for Animatronic head.

Wednesday, February 18th, 2009

(Archive of: http://www.thing-a-day.com/?p=14527)

The software project I am working on are turning out to be 3-4 day projects so I will have to backfill. In the mean time I made this frame for an anamatronic head.

Day 15, Thing 15, Coffee Cup Manifesto.

Sunday, February 15th, 2009

(Archive of: http://www.thing-a-day.com/?p=12703)

Using the code from friday the 13th I added a little animetronics to the apple developers speach synthesys demo code

Day 14, thing 14, 14 Dorkboards in Action

Saturday, February 14th, 2009

(Archive of: http://www.thing-a-day.com/?p=12076)

Today I made myself go out and enjoy someone else’s work with my product the DorkBoard. One of my inductees Hans Lindauer put together a set  of Dorkboard based midi light controllers for a local band called Fleshtone. The community and I have been helping Hans with this for a while and it was great to go see it in action.

The Business EndThe Business End
Dorkboard in moduleHans’s Dorkboard Carrier
Fleshtone with midi controlled lightingFleshtone with midi controlled lighting

Not exactly some”thing” I did today (mostly following up on the code from yesterday) But rather something I have been doing most days for a while now.

Day 13, Thing 13, Raw USB Device.

Friday, February 13th, 2009

(Archive of: http://www.thing-a-day.com/?p=12068)

I spent the day studying the code from the “USB Missile Launcher NZ Source Package” and then going back and rereading the Usb Device Interface Guide from apple. By days end I was able to talk directly from my cocoa application via control messages to the usb device.

Day 12, Thing 12, adding my bearing.

Thursday, February 12th, 2009

(Archive of: http://www.thing-a-day.com/?p=11938)

I have been feeling very under the weather since monday so I am backlogged on my posting. This is the finished part of what I presented to the cocoaheads meeting on embedding quartz compositions into cocoa apps. The bearing in the lower left hand corner is from Cocoa and renedered in Quartz.

parameter passed from cocoa rendered in quartzparameter passed from cocoa rendered in quartz

Its a bigger deal than it should be.